Warhammer 3 is announced for PC and is scheduled for release this year

Total War is a great series of computer games, where you can fight wars from past historical periods and other fictional works. This time, however, the game announced is Total War: Warhammer 3 (PC) which promises to make every player’s choice count to shape the outcome of a war against demons.

The game will feature races from World of Warhammer Fantasy Battles and the Chaos factions: Khorne, Nurgle, Slaanesh and Tzeentch.

“Our vision from the beginning was to create a series that was like an incredible journey through this world that we all love. The enormous support of our players in ensuring the success of the first two games led to our ambition to new heights and we can’t wait for everyone to experience it. “

– Ian Roxburgh, game director

On its FAQ page it  is informed that the game will not be exclusive to any online store and will be released simultaneously both on the Epic Games Store and on the Steam Store and on its official website. It is also announced that the game will be available for Windows, MacOS and Linux operating systems.

The game is already pre-sold in online stores and there will be a bonus for all those who purchase the game before its launch. The developers have not gone into too much detail about what kind of bonuses they will offer to those who buy games in advance, saying that they will reveal the bonus in the coming months, but that they plan a Race Pack.

Total War: Warhammer 3 (PC) will have a lot of official content and news, being new races and factions. However, the audio available will be in English only, but its interface will be available in several languages.

The pre-sale of the game, in the amount of $ 46.99, is available on the official website, on the Epic Games Store and on the Steam Store. Its launch is scheduled for 2021.

Onirike releases demo on Steam and a new trailer

On the occasion of the  Steam Game Festival, which will take place between February 3 and 9, Devilish Games releases a new demo of Onirike  exclusively for PCAlong with the demo, the game also releases a  spectacular new trailer. 

The demo will allow you to enjoy your first steps in El Orbe, the dream world of  Onirike, and discover areas such as  El Bosque de Piedra or El Circo. You will be able to meet some of the characters that populate it and experiment with some of Prieto’s  abilities such  as the ability to become invisible.

This new demo is based on the final version of the game and has improved control and subtitles in all languages ​​that will be available in the final version of  Onirike.

 Main features:

  • Explore the intricate open world of Onirike.
  • Discover its captivating non-linear history.
  • Let yourself be surprised by its peculiar graphic and sound style.
  • Get new abilities for Prieto.
  • Grow gypsophila strategically.
  • Avoid soul eaters thanks to invisibility.

Onirike will arrive digitally on PlayStation 4, Xbox One, Nintendo Switch, and Steam in April 2021.

Snowtopia comes to PC in the form of Early Access

If you are one of those who already miss the snow on the streets, don’t worry. Starting today, you can enjoy  Snowtopia  in its Early Access version on PC through Steam. Created by TeaForTwo Games and brought by Goblinz Studio in collaboration with Fractale, this economic simulation title brings us the opportunity to create our own ski resort.

Snowtopia offers us the complete experience . From designing their forest routes to how to organize the chair lifts to go up to the top of the mountains, such as the design of the buildings and terraces where our clients will hang out after descending the mountain at high speeds.

Snowtopia offers us the complete experience . From designing their forest routes to how to organize the chair lifts to go up to the top of the mountains, such as the design of the buildings and terraces where our clients will hang out after descending the mountain at high speeds.

But  Snowtopia  not only promises the typical within the genre, it also brings interesting proposals on the table. The most notable is the absence of money. The important thing here is customer satisfaction and not your portfolio. The game is also focused on being as accessible as possible, making it easy for anyone to enjoy it.

Early Access can put a lot of people back, but TeaForTwo Games plans to bring a large amount of content throughout this period. The inclusion of avalanches, dynamic weather, snow cannons, ski schools along with other buildings and new models for our resort staff.

Remember that you can now get  Snowtopia  in its Early Access version through Steam, to enjoy the game from the beginning and be present in its future updates.

ORANGE CASt- REVIEW

OUR RATING 5/10

GAME OVERVIEW
Third person sci-fi alien space shooter begins with the destruction of your world and humanity’s elite space trooper taking down aliens and escaping just before its obliteration.

Your character is a guy that can be reborn to go and fight the enemy that’s coming.

GAMEPLAY
The game doesn’t actually tell you where you need to go. The world around you, depending on where you need to go, is destructible which is nice. You can destroy the world in order to open up areas of where you need to go.

The enemies don’t appear to have hit bars or health bars. It is important to note that you can have a 3D heads up display or you can have it like a 2D.

You’ve got different weapons you can choose from. It starts you off with a revolver and a pulse gun which destroys everything in its sight. The running movement’s a bit odd and aiming doesn’t really do a huge amount. You don’t zoom in a lot and there’s this weird shaking with the gun which is not ideal.

PROs, CONs and OVERALL GAMING EXPERIENCE
There are a lot of things going wrong in Orange Cast and the story seems like a pretty good place to start. Inspired by a series of books known as The Expanse, the game attempts to build a massive sci-fi space opera that’s clearly held together by sticks and scotch tape.

Everything about Orange Cast is a grand idea executed with minimal resources and shoddy development and the story is no different. For starters, the english translations are borderline incomprehensible to the point where it’s really difficult to understand what the story is. The second major problem is that none of the dialogue is spoken. You have to read it all. Normally this wouldn’t be an issue but a huge portion of it comes to you during firefights, so it’ll go largely unread.

The nail in the coffin for the story is that it’s really just not that engaging. Even after intently reading the dialogue and finding extra codex entries, we have yet to find anything unique about the story that will make players want to hear more. The world that’s been built has so much potential. There are well detailed planets to explore. Little towns to shop around in and the beauty of space on your doorstep. But it’s all undercut by constant bugs and the cold empty linearity that feels more like an early access than a full release game.

Even just trying to make your way through the world results in groans and eye rolls as your character’s awkwardly animated run gets caught on every bush and root on the ground. The gameplay combat tries to be a mix between dead space and doom. Kinda creepy and kinda bloody. However, it’s never really tense enough to live up to the former and never smooth enough for the latter.

The persistent movement issues are always just the forefront of gameplay. Not only getting caught on imperceptible snags but also trying to run from point a to point b, or pull out your weapon and aim down your sights seems to only register occasionally.

For some reason when you place your camera over your left shoulder, it puts your character model almost in the middle of the screen blocking your view. There’s no setting to turn off screen shake which means that if you are prone to motion sickness, you will get very nauseous very quickly.

You have several different special abilities you can activate with your cue but not only did this not work at all but attempting to rebind the keys caused the game to crash every single time.
Neither of these bugs existed during the game’s prologue.

The biggest bug of all, if you die you literally just respawn at the last place you saved at with a hundred percent health and refilled ammo. This is a problem because you can quick save at any time even in the middle of a fight. So if you’re about to die or if you’re out of ammo just save because you’ll just reload that exact spot with plenty of bullets and health to continue the fight.

It’s really, really unfortunate that this is where they landed. What it all boils down to is too much game and not enough development with constant frame rate dips and audio bugs to show for it, making this really feel much more like a day one early access than a day one of a full release with its excessive bugs, uninspired combat and incoherent storytelling.

You can pick up Orange Cast on Steam. It definitely had the potential to be an insane mixture of Mass Effect and Doom. It will all feel nostalgic when you get to the first town and see a glimpse of what Orange Cast was supposed to be.

NEOVERSE – REVIEW

OUR RATING 7.5/10

GAME OVERVIEW
Neoverse is about humanity becoming too technologically advanced and started messing about with time and space in search of new worlds. Eventually, the multiverse was discovered, which resulted in them breaking time and space, creating the Neoverse – a new type of universe where different worlds overlapped with their own world.

The game doesn’t really delve much into the game’s storyline though you do get a little bit of text which scrolls on the main menu and a nice cut scene when you first start a new game.

Neoverse is an interesting roguelike deck building title where you get to venture as one of three different characters. Each with their own unique playstyles and decks which you’re gonna have to learn and master in order to defeat the wide variety of enemies that you face.

GAMEPLAY
Heading into the game, you will select your character but as is usually the case most things are locked, including two of the three characters and additional decks. You have to beat a few bosses to open up more options. Aside from the distinct appearances each character in the game comes with their own unique play styles and decks.

To start, you will have the sleek looking Naya the Agent who wields a neon katana and pistol. Her deck focus around mechanics that allow you to stack radiation onto enemies which bypasses the defenses and deals damage at the start of every turn.

Naya also gets a bunch of different cards with no mana costs that shoot her enemies. On the other hand, using these also builds overheat, dropping cards into her deck which deal damage to her. So you need to use other cards to keep your overheat stacks under control.

Moving on next to the heavily armoured Clarie the Paladin. Her deck focus on healing herself, punishing enemies for attacking her and draining the life from them healing her in the process. As with other characters, each of the deck focus more on one of these aspects giving her multiple playstyles.

With the priest deck, you’re going to be generating faith stacks to heal yourself and punishment stacks to return damage whenever enemies attack you. While the vampire deck on the other hand, contains cards which build vampiric stacks healing you with every attack you perform.

Finally, we have Helena the Summoner. She calls mythical creatures to aid her in battle. Helena uses command stacks by playing certain cards. This enables her to order these guardians to perform abilities dealing damage to single or multiple opponents or shielding herself from harm.

The gameplay with Helena focuses on switching between these guardians on the fly, depending on how the battle is going.

Once you’ve picked your preferred character and decided on a deck, you can then set off on a new journey to start. Only adventure mode will be unlocked at the beginning. You will then need to work your way through three areas, each containing five stages.

Prior to starting a stage, you get to select from one of three battles. Each of these presents a mission, offering rewards for completing their objectives including things like skill points, gold items, or cards. As well as healing a certain percentage of your health or allowing you to upgrade cards to higher star ratings that increases their effects.

If you’ve played card battle games before, Neoverse features a familiar concept of expending your mana, seen as an orange diamond to play the cards in your hand which are drawn at random from your deck. Each card has a specific mana cost, denoted by the number in the orange diamond on the cards themselves.

In each battle, you’ll face between one and three opponents and after expending all of your mana, your turn is over and the enemies get to perform their actions. You’re able to see what an enemy is about to do in their turn by hovering your cursor over the icon beneath them. This helps you to forward plan for their actions during your current turn battles.

You and the enemy take turns to attack and defend until either you lose all of your hit points, at which point you get a chance to attempt the battle again, or you kill all of the enemies for which you are rewarded with some gold, skill points, a new card and occasionally an item.

Cards come in four main types, indicated by the colour of the card and this is rather important.

You have blue defensive cards which generate shield stacks seen above your character, and these absorb points of damage from incoming enemy attacks. Red attack cards allow you to direct attacks towards single or multiple opponents and often come with additional status effects such as radiation or piercing, which bypasses enemy armor or others which reduce outgoing enemy damage.

The third type of card are purple instant cards which are generally utility cards. The call upon or enhance other cards. Finally, you have yellow constant cards which provide various beneficial effects to your character. These persist through the current battle. There are also white hindrance cards that are usually put into your deck by enemies and they generally have a variety of negative effects on your character.

The colors of the cards are so important because above your mana meter, you have something called “battletech” which features a series of coloured segments indicating the order in which cards must be played to activate it. Doing so triggers a combo enabling your next card to deal double damage. But messing up the chain resets the counter and presents you with a different set of colours to match.

The first of these is called Precision. This rewards you with additional gold for killing enemies and occurs when you deal the exact amount of damage required to kill an enemy. The second and possibly the most important gameplay mechanic you’re going to want to master is called Parrying. The parry effect triggers when your shield stacks block the same amount of damage delivered by an enemy attack. Successfully parrying will lock down an enemy making it unable to perform any actions next turn. This is especially useful when you’re facing multiple opponents or further on in the game, when enemies are throwing a ton of hindrance cards.

All throughout the game, you’ll accumulate gold which can be spent at the shop in between battles. Here you can purchase new cards to build up your deck with items which can be activated in battles. Providing various benefits or additional skill points, along with the ones earned from battles. You can also spend them to unlock skills, many of which are unique to each character and provide things like additional hp, mana or passive buffs for the rest of the game.

Beating the more challenging boss enemies found in the fifth battle of each area also rewards you with trophies. You can use these in the character select menu to unlock equippable items that provides you with additional buffs.

So in each run of adventure mode, the battles that you face are randomly selected providing plenty of replayability. While your first few runs probably won’t prove overly challenging, after completing the game with a character, you unlock the transcended universe which allows you to select an additional modifier – increasing the difficulty but providing more rewards.

In addition to adventure mode, you also have Hunter Mode. This allows you to select a bunch of cards to add to your starting deck before embarking on a mission to complete a series of 20 battles in a row.

Lastly, you have Challenge Mode. This lets you select one of your previously completed decks to pit against the most challenging enemies in the game. However, each time you start it this mode, you have to pay with trophies.

PROs, CONs and OVERALL GAMING EXPERIENCE
While you do get a few hints about how to play the game in your first few battles, it doesn’t really feel like they did a good enough job of explaining everything you need to know before starting. So you’re going to have to pick things up as you go along, especially with the card mechanics for each hero.

The deck building mechanics in general, has some great depth to them. It’s good how each character offered a different style of gameplay and there are plenty of options as the game went on to build your deck in the direction that you wanted.

The variety of enemies in the game was also good, with each set of enemies presenting their own challenge and strategies to beat. In Challenge Mode, it was a bit of an odd game concept to have to pay each time you pick this mode. You will end up not having enough since generally, players will choose to spend all of your trophies for character items.

But as with all games, there are elements of luck involved and you might occasionally feel underprepared for the enemies that you’re up against. Thankfully, these occurrences are very few and most fights can be easily beaten with some clever strategizing.

When it comes to visuals, the game looks pretty decent although texture resolution has obviously took a hit and at times it did look like someone had been a little overzealous with the sharpness filter in some areas.

Audio-wise, there are some nice sound effects for enemy and character actions, and abilities. And though pretty limited, the game’s soundtrack wasn’t too bad either with some nice relaxing menu music and thumping drum beats to accompany battles.

Neoverse is a very solid deck building game with some enjoyable combat mechanics and plenty of variety if you’re into the genre. You must be prepared to learn as you play and don’t expect too much from the game’s storyline. Its price may be a little too high for those who are still on the fence with this one. You can get Neoverse Trinity Edition from the Switch EShop $24. Alternatively, the game’s also available on Xbox and Steam.

When it comes down to whether or not Neoverse is worth picking up we’d say if you’re a fan of deck building, rogue-like play, you’ll likely have fun playing this game.

Ocean’s Heart will be released on January 21st on PC

Ocean’s Heart will arrive on the PC (via Steam) on January 21st. The game is an adventure RPG with visual pixel art with a charming world full of secrets, magic and danger.

In this adventure we will accompany Tilia, who has her father and best friend kidnapped by the pirate Blackbeard. Our main objective will be to rescue them, unraveling several pirate conspiracies along the way.

The creator of Ocean’s Heart is the same as Yarntown, a “zeldalike” demake from Bloodborne, so we can expect a game with elements inspired by Zelda, Hollow Knight, The Witcher and even Dark Souls, all to create an exciting approach to the RPG genre of Action and adventure.

Gal * Gun Returns (PC / Switch): Xbox One version is canceled

Developer Inti Creates reported today (12/25) that Gal * Gun Returns will no longer be released for Xbox One. Although the console version has been finalized, it was noticeable in conversation with Microsoft that it would not be possible to maintain the spirit of the game. original on Xbox consoles. Because of this, the game will be released only for PC (Steam) and Switch, being published by PQube Games in the West on February 12th.

Gal * Gun Returns is a remastered version of the first game in the rail shooters series, originally released for Xbox 360 in 2011 in Japan. The title never made it to the West, although the sequences were published by PQube Games. In the game, the protagonist has the “bad luck” to be chased by hordes of girls in love, having to shoot pheromones at them in order to avoid the NPCs and relate to the main heroines of the plot.

Rustler is coming early 2021 in early access to Steam

Modus Games has announced its partnership with Jutsu Games and Games Operators to launch Rustler (Grand Theft Horse) in Early Access on Steam in early 2021.

In Rustler, you can wreak havoc on Guy, an outlaw determined to win the Grand Tournament, whose grand prize is the hand of the princess in marriage. Maybe you have to steal a couple of horses or murder one or another person? It’s possible. One thing is for sure: you will have to be creative and put aside scruples if you want to win the Grand Tournament! 

Now we are going to introduce you to some of the features of Rustler (Grand Theft Horse):

  • Great Horse Theft : Wreak havoc in a medieval world inspired by classic GTA gameplay .
  • Put on the crown : As a poor civilian, you will have to be creative to win the Grand Tournament . Form strange alliances, deceive your enemies and unearth dinosaur bones (because, why not?).
  • A medieval sandbox : The way you progress is up to you. Spend your time completing missions, wreaking havoc, and having fun at the expense of others!
  • Much more than horses : Throw cows through the air, drag your neighbors through the mud, throw holy grenades or draw colorful pictures in the field with a plow.
  • Power Juggler : Hire a musical partner to play the tunes you love and add a powerful soundtrack to your adventures.

If you don’t want to wait, and want to start making your mark on crime,  you can now enjoy the free Rustler: Prologue demo on Steam.

Ripshot, the harpoon racing game, marks release date

In a little less than a year we will be able to get hold of Ripshot, the combat racing title with which Volume Games begins in the indie industry with the support of the distributor Crescent Moon Games.

Ripshot is an arcade- style game of anti-gravity vehicles, shooter, crash, stunt, and most importantly, grappling hook. We saw them in all the open worlds and it was time for them to come to the racing genre, and it is that the racing cars have resistant harpoons integrated, which will help us to take tight curves, control our fall or hook ourselves to the rival, among other creative options. The title places us in an apocalyptic alternative world after a world war, hence that rusty dieselpunk aesthetic.

It will be released on Steam on December 10, 2021 with a solo campaign, local and online multiplayer, 5 different scavenger teams, and easy-to-use but hard-to-master controls. If he calls you, you can leave it on the wish list.

Control: Ultimate Edition (Multi) will be released for PS5 and XSX on February 2nd

Publisher 505 Games announced the release date for Control: Ultimate Edition on PS5 and Xbox Series X. The full edition of the action-adventure game developed by Remedy Entertainment (Alan Wake, Quantum Break) hits the next generation consoles on the day February 2 digitally. The physical copies will be released on March 2nd.

In addition to the base game, Ultimate Edition includes The Foundation and AWE DLCs. Control was originally released for PC (Epic), PS4 and XBO in August 2019, and the Ultimate edition was released in August 2020 for PC (Steam), PS4 and XBO, with the subsequent release of an edition that runs in the cloud for Switch. 

On PS5 and XSX, the game will have a 60fps performance mode and a graphics mode (with raytracing , but running at 30fps).