Crash Bandicoot 4: It’s About Time Coming to PS5

He’s made you spin, jump and wump for 25 years, and this year, our beloved orange marsupial is celebrating in style. To kick off his silver anniversary, on March 12, the true sequel to the classic Crash Bandicoot trilogy from the ‘90s and the first original entry in the Crash franchise in more than 10 years, Crash Bandicoot 4: It’s About Time will launch on PlayStation 5, Xbox Series X|S and Nintendo Switch. The game will also launch on PC via Battle.net later this year. Fans are smitten with the biggest Crash game ever1, so whether it’s their first playthrough or their hundredth, there’s no better time to experience massive levels, badder bosses and more gameplay. Fans should also be on the look-out for tons of furtastic festivities from Activision Blizzard aimed to engage Crash Bandicoot fans throughout the year.

Developer Toys for Bob has been hard at work to bring Crash Bandicoot 4: It’s About Time to new platforms. Fans on PlayStation 5 and Xbox Series X|S are in for some N. credible visuals when they see the game run in 4K with 60 FPS2. Additionally, players on either next-gen platform will enjoy quicker loading times to dive into the wumpa-eating action and 3D audio that will immerse them in all-new dimensions. What’s more, players who purchase, or already have, Crash Bandicoot 4: It’s About Time on PlayStation 4 or Xbox One will be entitled to receive next-gen upgrades at no cost (except in Japan) within the same console family3 (including the ability to transfer saved data).

PlayStation 5 owners in particular will be in for an extra treat with DualSense wireless controllers bringing adaptive triggers to players’ fingertips. Fans will now be able to feel the force of Neo Cortex’s DNA-changing blaster and experience the grip as they grapple with Tawna’s Hookshot. Additionally, PlayStation 5’s Activity Card feature will give players a clear breakdown of their progress throughout each of the game’s dimensions, providing guidance to achieve objectives and more.

Adding to the fun, fans will now be able to experience Crash Bandicoot 4: It’s About Time on the go when the time-shattering platforming adventure makes it way to Nintendo Switch™ for the first time, while Xbox Series X|S will utilize Smart Delivery to enable users to play the appropriate version depending on their console.

Crash Bandicoot 4: It’s About Time will be available for PlayStation 5 and Xbox Series X|S for $59.99 SRP. Pre-orders for Nintendo Switch™ ($39.99 SRP) are available in select territories starting today, via the Nintendo e-shop. The game will also be coming to PC via Battle.net, with pre-orders available now ($39.99 SRP). Fans can expect more information on the PC edition at a later date, along with other fun happenings in celebration of the franchise’s 25th anniversary.

The game is available now for PlayStation 4, PlayStation 4 Pro, Xbox One and Xbox One X for $59.99 SRP, and players will be entitled to receive next-gen upgrades at no cost (except in Japan) within the same console family3. To learn more about next-gen features, installation and other details, visit our FAQ page.

For more information on the Crash Bandicoot franchise, please visit crashbandicoot.com.

Ys 9: Monstrum Nox – REVIEW

OUR RATING 8.5/10

GAME OVERVIEW

Ys IX: Monstrum Nox is an action RPG with dark, gothic themes, developed by Falcom and published by NIS America.

Players take on the role of Adol Christin, who, along with his friend Dogi, happened to arrive at the Prison City of Balduq at the end of a long journey. But things quickly turn for the worse, as Adol is sent to prison for his involvement in several questionable incidents in his past, making him a fugitive wanted by the Romun Empire.

A fortuitous moment allows Adol to escape his confines, which leads him to cross the path of a mysterious woman who curses him with the powers and responsibilities of the individuals known as Monstrums.

As the Crimson King, Adol is forced to fight to defend the city of Balduq from the darkness of the Grimwald Nox, while, at the same time, trying to uncover the truths hidden deep within the city’s imposing countenance.

GAMEPLAY

Ys IX retains much of Ys VIII’s battle system, albeit with a few new additions. For the uninitiated, Ys IX features a fast-paced party based battle system that allows you to quickly change from one party member to another while you relentlessly attack your enemies.

You’ll also have powerful skills at your disposal that you can either use in rapid succession or tie in with your combos, which can be quickly activated by holding and pressing the corresponding face buttons. You won’t be able to use these Skills forever of course, as you’ll be spending an SP meter that can only be replenished by attacking and defeating enemies with your regular attacks.

New to Ys IX is the Boost gauge, which takes Ys VIII’s Extra gauge and makes it a ton more useful. Much like the aforementioned SP meter, you’ll be able to build your Boost gauge simply by attacking and defeating enemies. As soon as you’ve filled up at least half of this gauge, you can activate Boost, which grants you increased HP and SP generation, movement speed, and heightened defense, attack, and skill damage.

Once activated, the Boost gauge will start ticking down until it’s completely emptied. While Boosted, you’ll also be able to unleash a powerful Extra Skill, which deals massive amounts of damage to surrounding enemies. Using your Extra Skill will consume all of your remaining gauge, and given that the damage it deals isn’t affected by it.

Also new to Ys IX is the ability to pull yourself towards your opponent quickly by way of the Crimson King’s Crimson Line, which lets you extend your combos by zipping around the arena with ease. This ability isn’t limited to the Crimson King, as every Monstrums’ special abilities are available for the entire party to use.

One of the best new addition to Ys IX’s battle system has less to do with how you’ll inflict massive amounts of damage to your enemies, but how you can render their attacks powerless. You’ll accomplish this utilizing Flash Move and Flash Guard. You can activate either by dodging or guarding attacks at the last minute respectively, and each Flash ability grants you different perks.

Flash Move will grant you temporary invulnerability and increased mobility, whereas Flash Guard will fill the Boost gauge and briefly guarantee critical attacks. Additionally, activating these Flash abilities will slow your enemies’ attacks down to a crawl, allowing you to take advantage of their momentary weakness. Being able to weave both at the right moment, while smacking your opponents with relentless attacks and Skills, is key to mastering Ys IX’s combat.

The various dungeons you’ll be exploring in Ys IX have a gameplay-centric design that’ll have you exploring every nook and cranny to uncover boatloads of hidden treasure. Ys IX’s dungeons feature tons of rooms that serve as large arenas, with interconnecting sections that feature lots of fun platforming and traversal opportunities.

Traversal is king in Ys IX, and you’ll find yourself gliding across crevasses, running up walls, and even grappling towards hard to reach vistas just to see what’s beyond your reach. The town itself was designed to be completely scalable, and you’ll find various points of interest in the most unexpected of places.

Apart from dungeons, you’ll also encounter monsters while exploring about town, hidden behind black tears in space. Touching these tears will create a small arena in the immediate area and initiate battle with no break in the action whatsoever. Despite that, any opportunity to test your combat proficiency is a good thing.

Setting aside the nuances of its combat, character progression still utilizes the familiar experience based leveling system, and upgrading weapons and armor are still very much the same in this game, requiring you to gather materials needed to increase each gear’s stats.

The Good, the Bad and the Overall Experience

Ys IX feels as though it offers a better balance with how you’re able to obtain upgrade materials that seems less tedious. Despite having an incredible battle system to play around with, there are a few aspects of Ys IX that might affect your enjoyment of it.

For starters, Ys IX contains several references to previous games that are weaved into the story for various reasons. Seeing these references brought up serves as validation for long time Ys fans who have stuck with the series for a long time. But for newcomers, some of these will come and go without any fanfare. That said, knowing these references aren’t required to understand the game’s overarching narrative, only that your experience will be enhanced if you’ve had prior knowledge.

Perhaps the least enjoyable part of Ys IX’s combat has to be its Nox battles, which occur on large scale battlefields that require all of the Monstrums’ participation. These are very much similar to the raid battles in Ys VIII, and these wave-based skirmishes are usually activated when the Nox meter hits at least 100. These battles also occur when areas of the town need to be uncovered, so you tend to run into these more often than you’d think. While I didn’t find these battles all too difficult, I’m indifferent with their implementation.

Ys IX’s level design aesthetic to be a bit wearisome when compared to the locales found in the previous game. Many of the game’s dungeons – especially early on – feature huge, boxy rooms depicted with drab, muted colors, with some that aren’t furnished in any noteworthy way.

It can make traversing some of its dungeons a bit frustrating given that there are only a few ways to tell rooms apart, forcing players to constantly check their map to make sure that they’re headed in the right direction.

This color palette extends to the town of Balduq itself, where you’ll be spending a good portion of the game exploring and interacting with its many residents.

The town’s plentiful spires and landmarks make navigating through its streets and walkways easier, providing noteworthy points of interest that’ll help orient yourself should the need arise. And yet, in hindsight, the choice to depict its locales in this manner might be a clever and minimalist way for Ys IX to get you to empathize with the citizenry’s hardships.

Being a setting that immediately follows the wonderfully colorful and vibrant locales of Ys VIII’s Seiren Island, the Prison City of Balduq stands in stark contrast with its dreary atmosphere and seemingly uninspired aesthetic.

Imagine living in a world that looks like this on a regular basis, with its most noteworthy feature being that of a prison that doesn’t seem to offer a clear way to return to society, if at all. And despite the advances in the town’s facilities thanks to the Romun Empire’s occupation, these features fail to address the underlying societal issues that seep through Balduq’s foundations, much less its encroaching Grimwald Nox problem.

With so many opportunities to explore and be involved in Ys IX’s world, you might even forget that the game also features an engaging and riveting story. Much of the game’s

Chapters are dedicated to getting to know specific Monstrums, allowing us to learn more about their backstories and motivations, as well as giving us a glimpse into how Balduqian society has affected them in some manner.

While this might sound like a predictable story structure for some, being able to know that each Chapter will delve into one of the Monstrums creates a sense of expectation and fulfillment that was lacking in the previous game’s storytelling.

Combining the anticipation of wanting to know which Monstrum we’ll get to meet next, alongside the drip feed of information and clues about the existence of the Monstrums and the Nox, makes for a narrative is, interestingly enough, compelling for an Ys game, one that many will talk about for quite a long time.

Apart from that, there are legitimate concerns from long-time Ys fans that Monstrum Nox might lean heavily towards a darker tone. Thankfully, Ys IX manages to strike a balance within itself, utilizing levity as opportunities to lighten the mood a bit.

And the wonderful cast outside of the Monstrums not only provide worthwhile companionship, but also deliver memorable moments that’ll even make you smile, something that no one would expect from a game that evokes such a dismal atmosphere.

Ys IX: Monstrum Nox is an adventure unlike anything you’ve experienced in the series’ decades long history, and both newcomers and fans alike will have a great time unraveling its many mysteries.

PS5 To Continue Facing Stock Shortage Issues Until July (At Least)

The PlayStation 5 boasts of an impressive sales number of over 4.5 million, but that doesn’t mean that all awaiting fans have been able to secure one. If you’ve been following the updates regularly, you’ll know that no matter the outlet, whether it’s Amazon, Target, Walmart or any other, everyone is facing severe issues when it comes to PS5 stock, thanks to the overwhelming demand for Sony’s next-gen console.

That’s not to say the PS5 has completely disappeared off the grid. Retailers are stocking the console as it becomes available, but the supply numbers are so minuscule that it goes out of stock within a matter of seconds, if not minutes. And if you’ve been waiting to get a PS5 for yourself, well, we might have some more bad news for you.

In addition to the ever increasing demand, shortage of silicon chips is the major culprit behind the quick disappearance of PS5 from shelves. In AMD’s full year financial earnings report, CEO Lisa Su mentioned that the supply shortage for desktop CPUs, GPUs and gaming consoles, including the PS5 is expected to continue until the second half of 2021.

She pointed out that the lower-cost components seem to be the most affected due to higher demand, as compared to their higher-end counterparts. If the trend continues, we can surely expect to see retailers facing trouble when it comes to meeting PS5 demands till at least July 2021. Stay tuned for more updates on the situation as it unfolds.

Final Fantasy XIV: Endwalker Expansion and PS5 Version Announced

Square Enix today unveiled Endwalker, the highly anticipated fourth expansion pack for Final Fantasy XIV Online, the award-winning MMO with over 20 million registered players.

Scheduled to release fall 2021 for PC, the PlayStation 5, the PlayStation 4 and Mac, Endwalker features the climax of the Hydaelyn and Zodiark story, in which Warriors of Light will encounter an even greater calamity than ever before as they travel to the far reaches of Hydaelyn and even to the moon. In addition to bringing the long-running story arc that began with A Realm Reborn™ to its conclusion, Endwalker will mark a new beginning for the beloved MMO, setting the stage for new adventures that longtime fans and new players can enjoy together.

Endwalker made its debut during the first-ever “Final Fantasy XIV Announcement Showcase” as Producer and Director Naoki Yoshida presented a stunning new trailer which set the stage for this next chapter in the Final Fantasy XIV Online epic.

During the showcase, Yoshida also revealed the upcoming PlayStation 5 version of Final Fantasy XIV Online, scheduled to launch into open beta on April 13, 2021. The PlayStation 5 version will feature numerous upgrades from the PlayStation 4 version, including significantly improved frame rates, faster load times, 4K resolution support and more. Players whose Final Fantasy XIV Online service account has a registered license for the PlayStation 4 version may download and play the PlayStation 5 Upgrade Version at no extra cost at the start of the open beta period, while new players can experience the game on the PlayStation 5 through the Free Trial. The full version of the game will be available on PlayStation 5 following the conclusion of the open beta.

The new expansion will bring an abundance of new features, including multiple new jobs, an increased level cap, vast new areas, updates to the battle system, a variety of new challenges to overcome, as well as crafter and gatherer content. At the showcase, details on much of the new content and features were announced for Endwalker:

• Journey to Thavnair, the imperial capital of Garlemald, and even the Moon!
• New Jobs: Sage and more.
• Level Cap Increase from 80 to 90.
• Expansive new areas, including Garlemald, Thavnair, and the city of Radz-at-Han.
• A New Tribe: the Arkasodara.
• New threats, including Anima.
• New Dungeons.
• New High-Difficulty Raid: Pandæmonium.
• Secrets Revealed in a New Alliance Raid Series.
• New Small-scale PvP Mode.
• An Additional “Trust” System ally: Estinien Wyrmblood.
• A New Residential District: Ishgard.
• Updates to the Gold Saucer.
• Relaxing Fun in Island Sanctuary.
• New Gear and Crafting Recipes.
• Expanded Horizons via the Data Center Travel System.

Fans can look forward to more information on Endwalker at the Final Fantasy XIV Digital Fan Festival 2021, scheduled for May 14-15, 2021. This fully digital Fan Festival event will be streamed free of charge on the official Final Fantasy XIV channels.

All Blue Item Locations – Genshin Impact Five Flushes Of Fortune Guide

The Five Flushes of Fortune event is currently underway in Genshin Impact, and the third task involves looking for and taking pictures of the elusive Blue Items with your Kurious Kamera. This task, given to the player by Ji Tong, can be a little. . .frustrating at times, so if you’re having trouble finding these Blue Items, worry not, because we have a handy guide here for you with all the locations in one place.

Where to find the Blue Items – Crystal Chunks

Now, you shouldn’t be having a lot of trouble photographing these Blue Items, since you can easily choose to take 10 pictures of a Crystal Chunks. You can find a bunch of them scattered around in Mt. Tianheng. Take a look at the screenshot for a better idea of the general location.

More Blue Item Locations – Flowers (Glaze Lily, Dandelion Seed, Small Lamp Grass)

If you’re having a hard time with Crystal Chunks, you can even go for flowers. This can be a bit more convenient too, since you can choose multiple flowers at a time, like Glaze Lily, Dandelion Seed and Small Lamp Grass.

  • Dandelion Seeds – You’ll find plenty of Dandelion Seeds around Mondstadt, so that’s the best place to start.
  • Glaze Lily – Glaze Lily can be found aplenty in Liyue Harbour.
  • Small Lamp Grass – The best place to look for Small Lamp Grass is Starfell Valley.
Blue Item – Dandelion Seeds Location in Mondstadt
Blue Item – Small Lamp Grass Location in Starfell Valley
Blue Item – Glaze Lily Location in Liyue Harbour

So, that’s it. If you follow along, you should be done with the task in about 10-15 minutes, and you’ll get some cool rewards to go with it! Let us know if you found this guide helpful, and if you know additional locations for these Blue Items, don’t forget to tell us in the comments!

Guilty Gear: Strive (PS4 / PS5) will open beta between February 18th and 21st

Arc System Works announced that Guilty Gears: Strive  will have an open beta between February 18th and 21st on PlayStation platforms. Players who made a digital pre-purchase will have access to the beta from the 17th.

In the beta version, 13 playable characters will be available and will feature Versus Mode, Tutorial Mode, Training Mode and Network Mode. In addition, the company released some notes on the open beta:

  • The open beta can only be played during the stipulated period;
  • The content of the beta version will vary from the final product;
  • An internet connection is required even to play offline modes;
  • The save of the beta version will not be transferable to the final version of the game;
  • A PlayStation Plus subscription is not required to play multiplayer games.

Guilty Gears: Strive is scheduled for release on April 9, 2021 for PlayStation 5, PlayStation 4 and PC.

Apex Legends kicks off its 8th Season and announces its arrival date on Nintendo Switch

Great news for lovers of the battle royale genre, not only because of the premiere of the new season of Apex Legends but because EA and Respawn Entertainment have announced that Apex Legends will be available on Nintendo Switch on March 9.

To do this, they will have the help of Panic Button, the North American developer known for its incredible top-level adaptations for Nintendo Switch, and thus Apex Legends will be available even more players, all of them being able to compete with each other thanks to the crossover game on their screen smallest to date.

And also, Apex Legends has already started its eighth season, Havoc , coinciding with the second anniversary of its launch.

Ravage incorporates the sand the 16th Legend of the game, the Mercenary Walter Salvo “Fuse” Fitzroy, will lead to chaos this unprecedented competition. Fuse’s explosive character expands with the debut of the 30-30 repeater and lever rifle, new items such as the gold magazine and heat shields , as well as a revision of the iconic Canyon of Kings map that includes new areas to explore and fight.

Warhammer 3 is announced for PC and is scheduled for release this year

Total War is a great series of computer games, where you can fight wars from past historical periods and other fictional works. This time, however, the game announced is Total War: Warhammer 3 (PC) which promises to make every player’s choice count to shape the outcome of a war against demons.

The game will feature races from World of Warhammer Fantasy Battles and the Chaos factions: Khorne, Nurgle, Slaanesh and Tzeentch.

“Our vision from the beginning was to create a series that was like an incredible journey through this world that we all love. The enormous support of our players in ensuring the success of the first two games led to our ambition to new heights and we can’t wait for everyone to experience it. “

– Ian Roxburgh, game director

On its FAQ page it  is informed that the game will not be exclusive to any online store and will be released simultaneously both on the Epic Games Store and on the Steam Store and on its official website. It is also announced that the game will be available for Windows, MacOS and Linux operating systems.

The game is already pre-sold in online stores and there will be a bonus for all those who purchase the game before its launch. The developers have not gone into too much detail about what kind of bonuses they will offer to those who buy games in advance, saying that they will reveal the bonus in the coming months, but that they plan a Race Pack.

Total War: Warhammer 3 (PC) will have a lot of official content and news, being new races and factions. However, the audio available will be in English only, but its interface will be available in several languages.

The pre-sale of the game, in the amount of $ 46.99, is available on the official website, on the Epic Games Store and on the Steam Store. Its launch is scheduled for 2021.

Terminator: Resistance Enhanced Coming to PS5 with Collector’s Edition

Terminator: Resistance  comes to life with the full power of PlayStation 5 thanks to Reef Entertainment. This new version,  Terminator: Resistance Enhanced , will arrive on April 30 to our consoles. Thanks to this, we will be able to control Jacob Rivers again and fight for the resistance once again by becoming the hero.

Terminator: Resistance Enhanced  includes a large number of new features, including: A completely updated version of the game, the new INFILTRATOR MODE where we will control a T-800 unit, visual improvements including expanded 4k resolution and 60 fps, improved lighting and dynamic shadows , 4x faster loading times and quality of life improvements such as the ability to view our game statistics. It has also been announced that a new paid DLC with original content will arrive this summer.

Meridiem Games will be in charge of distributing Terminator: Resistance Enhanced  in our territory, including a standard version and a collector’s edition . The latter includes the physical game disc, a metal box, a hardcover art book, four postcards of the characters in A6, and the collector’s box itself.

Terminator: Resistance Enhanced  will arrive next April 30 in stores. But if you can’t wait any longer, you can make reservations at various physical stores.

Werewolf: The Apocalypse Earthblood – REVIEW

OUR RATING 6/10

GAME OVERVIEW

The game introduces us to a planet Earth that is being indiscriminately explored by large corporations – Endron, the game’s biggest villain. In addition to draining the planet’s resources, Endron conducts sinister experiments on human subjects, and the “ Earthblood protocol” mentioned in the game’s title alludes to this.

You will take on the role of Cahal, one of the members of a pack of werewolves who jointly try to save Gaia, Mother Earth. Cahal’s heart is kind, but his attitude is that of a tough and aggressive ruffian, a temperament that determines a good part of the dialogue options presented to the player.

Cahal has access to three different forms, which he can take at any time and in real time. There is the human form, the Lupus form (it turns into a huge wolf), and the Crinos form (it assumes itself as a fierce werewolf). The human form can interact with objects and talk, the Lupus form is fast and stealthy, and Crinos is a combat beast.

GAMEPLAY

Werewolf: The Apocalypse Earthblood have three phases, of which two are interrelated and one is a bit as a separate option. The first two could be defined as a role phase and a stealth phase and lastly, the combat phase. They are interrelated because your human face can open many doors and the correct answer can avoid complications.

While you are in human or common wolf form, the game is purely stealth: we must infiltrate enemy territory (military bases, refineries, laboratories) to fulfill objectives such as hacking systems, collecting information or sabotaging equipment.

As a human, Cahal has a crossbow, which he can use to both eliminate enemies and destroy surveillance cameras. You can also access computers to disable cameras and clear paths. By assuming the shape of a wolf, the character moves more quickly, goes unnoticed more easily and can, for example, use ventilation ducts to access new areas.

To guide you, you can use a “x-ray view” called Penumbra , which highlights enemies and points of interest in the scene.

There are a lot of soldiers and sentries patrolling each area of ​​the game, and you can try to wipe them out in stealth, sneakily eliminating them one by one, and sabotaging the doors where reinforcements will come in, in case you are seen – reinforcements will still come, but they will get hurt, with much less life.

In his animal form, Cahal has two attack buttons, but even his dash can damage enemies. It can also howl (which pushes enemies), heal itself and throw a kind of whirlwind, as well as pounce, throw and finish enemies. Filling a purple meter activates Frenzy , which increases your combos and makes all your strokes even more devastating. A lean but varied skill tree gives us more skills throughout the campaign. The experience points here are “spiritual points”, which we absorb from certain plants and totems.

Enemies will also get thicker as we go: at first we have just ordinary soldiers, but soon we will have enemies in battle mechs, big guys with shields, explosive drones and even the elite Endron guinea pigs , who have undergone terrible experiments and already nor can they be considered human anymore. Get rid of enemies who use silver bullets in their weapons first: as we have seen in great works with werewolves, silver is lethal to them!

It works like this: our camp is on the outskirts of an Endron plant . We must talk to our allies, who will give us missions to do inside the complex. Then we go there, face this mix of stealth + carnage that I showed up there for some areas until I reached the goal. That done, we go back to the camp, receive a new mission, and do it all over again.

Secondary missions give a slight breath to the format, but they are not very varied either. Our group is protected by a guardian spirit, Yfen, who is weakened by the presence of Wyrm emissaries. This spirit will ask us for things (like “wake up the spirits of the forest”), which can usually be done in this large hub around the camp. In the second half of the game, we traveled to another region (a desert in Nevada), but the pace of the game follows the same pattern.

There is a particularly interesting burst of creativity there for half the campaign: we must infiltrate a prison and get some information there. Of course, for that, we need to do some “favors”, and as we cannot become a werewolf inside, the game takes on a Hitman side : we must eliminate some targets discreetly, and make it look like it was an accident. There are no multiple approaches, nor anything very profound: it is a short stretch of the game, but one of the coolest, precisely because it escapes the formula.

PROs, CONs and OVERALL GAMING EXPERIENCE

The story in general is quite interesting as it presents us with certain moral vicissitudes, in addition to a very elaborate and deep setting, although unfortunately it ends up falling into certain clichés, which subtract the personality of the work. Werewolf: The Apocalypse Earthblood is a seemingly pretty game from the outside. The textures and designs look really eye-catching, giving a next gen look that sadly it doesn’t really have.

The game did a good job on certain designs, especially when it comes to the wolf form and everything related to the spiritual world. It is an aesthetic that is very reminiscent of Guillermo del Toro’s films, which has that aura of a magical and strange nature, even a little creepy so characteristic. All this accompanied by certain sequences with very interesting shots, which make us see that the people behind this project have worked a lot on it and have not tried to leave anything to chance.

Werewolf: The Apocalypse – Earthblood had a more modest budget production, made by an average studio, which does not fit as an “indie game”, nor as a “triple A”. So, however much, in terms of audiovisual, it is well resolved and has a very competent art direction, it is undeniable that some polishing was lacking.

The gameplay itself is quite fluid and responsive, but it lacks a little weight, especially when we are in Crinos form : striking a simple soldier and a huge mecha doesn’t make much difference. Lacks “weight” in the blows. In addition, the collision system is quite flawed. It is normal to see the character going through crates, tables and other objects.

As this is a cross-gen game, it unfortunately does not use the resources of Playstation 5. It runs smoothly at 60fps and there’s a pretty decent ray tracing in puddles and reflective surfaces, but otherwise it looks more like a game from the past generation than the new one, it doesn’t use the haptic feedback from DualSense.

What bothers most are the character models that we see more closely during dialogues and cutscenes. You will chat a lot in Werewolf: The Apocalypse – Earthblood (there are even options for dialogues and questions we can ask), but the robotic and artificial facial expressions break the mood of more tense conversations. The quality of the voiceovers is fickle: some are okay, others are quite terrible.

The soundtrack is somewhat terse, and although it does have a good theme, but it is generally quite functional. Which isn’t necessarily a bad thing, although it would have been nice if it gave it more personality. Everything ends up having a semi metal atmosphere that could have given much more of itself with somewhat more elaborate themes.

The soundtrack is goodespecially for those who enjoy metal : there is a generic instrumental song during stealth, but the metal explodes heavy and aggressive when we are slicing enemies or facing bosses in Crinos form. The music on the home menu is particularly interesting – a metal with lyrics sung in a tribal tone language / dialect.

All considered, the game is neither revolutionary nor innovative, but it delivers a competent blend of stealth with hack ‘n slash – genres that are not very common to see together around – although it needed more polish, more whimsy, more refinement.

The campaign ends with a subtle hook for a sequel, which we all hope will come, bigger and better: with a decent budget (and polish), the game would really reach its potential, and maybe even become a legal franchise. However, so far what the developers have managed to deliver is a “double A” that is just good, only a little better than generic action games.

Werewolf: The Apocalypse – Earthblood is being launched today (February 4, 2020), with versions for PC, Playstation 4, Playstation 5, Xbox One and Xbox Series X | S .